Saturday, June 20, 2020

A Witch's Printing Office volume 2 (read for fun)

I was really excited to see a volume 2 for this series. I had so much fun with volume 1 that I pre-ordered this volume, and I was not disappointed. This volume delivers on the same light-hearted humor and fantasy-parodying, but also delivers on extended world building and a little more continuity. 

Like the previous volume, each chapter stands on its own as a short story, but this time the short stories can link together as one narrative. This is done by having characters from one short story show up in a later one. It is simple to arrange this seamlessly by having the characters gather for Magiket, such as Demon Lord Satziiko.

Magicket's fame as reached the underworld, and Demon Lord Satziiko has signed up for a booth. So not only are there humans and magical creatures selling spell scrolls (and dungeon maps, and primers on medicine for adventurers, and slash fanfiction of the local deities), but demons as well. The phrase "overnight fiends" as become literal, and it is hilarious.  But that is just one story. 

Another story stars Miss Aile, a young noble girl who is frustrated with all-day studying, basically cloistered in her family's mansion. So she runs away from home to see the world and accidentally boards a ship headed to Magiket. 
She is adorable. She looks cute, tries to act grown-up, and gets swept up in the event. She even bonds with Mika over similar parent troubles. She has a fantastic character arc, and a satisfying conclusion to her introductory story. There is also a sequel hook, suggesting that she will appear later. 

The fantasy parodies show up again, this time in the form of dragon hunting and the Sword-in-the-Stone template. Neither are original ideas but they are written and displayed in a way that only this particular setting could achieve, which makes them new. 

The art is still beautiful. Aile, again, is adorable, and the landscapes featured are great to look at, but the dragon is fearsome. 
The arrangement of the panels helps to keep the action moving and provide for twists, or punch-lines as the case may be. There is little true danger here, but tension is still maintained in this way. 

Trickster Eric Novels gives "A Witch's Printing Office volume 2" an A+

Click here for my next book review (for fun): Ultimate Book of Martial Arts

Click here for my previous book review (for fun) Rising of the Shield Hero - volume 1

Brian Wilkerson is a independent novelist, freelance book reviewer, and writing advice blogger. He studied at the University of Minnesota and came away with bachelor degrees in English Literature and History (Classical Mediterranean Period concentration). His fantasy series, Journey to Chaos, is currently available on Amazon as an ebook or paperback.

Friday, June 12, 2020

Rising of the Shield Hero - volume 1 (Read for Fun)

I picked up this book because I really liked the anime, and I had heard that a lot of stuff had to be adapted out in the making out of. Lore, world building, the inner thoughts of the protagonist, etc. had to be left out. So I looked into the light novel, and I enjoyed it. 

As the book opens, the plot is ostensibly about this kingdom summoning four heroes from another world as part of preparing for the Waves of Destruction, this apocalyptic event. Except, that is not really what the plot is about. The plot is really about Naofumi surviving a much more mundane threat between each Wave, the treachery of his fellow humans. 

The book starts out pretty lackluster and generic. Naofumi is this perfectly ordinary otaku college student who is abruptly summoned to another world to be a legendary hero that has to save it from doom. He gets a special item, and a really cute girl joins his party. Then he sets off for a fun adventure! Except not really. 

The plot only truly starts at chapter 7: "A backstapper named land mine". This is the infamous plot twist that you have most likely heard of if you have heard of the series at all.  After this happens, the story gets truly interesting. World building picks up, lore on and mechanics of the Legendary Shield expands, and Naofumi's characterization gets deeper than "nice guy otaku".  This switch is necessary. 

A trope can only be properly subverted if it is first played straight, otherwise it has been averted and its absence is only noted by the reader's mind. So it is necessary to introduce Naofumi and the other three as generic in order to set the contrast, both between the innocent Naofumi and jaded Naofumi, and also between jaded Naofumi and the other three heroes, who appear to be more typical isekai protagonist types. 

What follows is Naofumi's attempt to simply make a living for himself, getting enough money to buy food or hunter/gather food himself. He has to teach himself how to use his Shield, how to navigate the town's economy, and how to fend off people who think he is an easy mark. It is not glamorous or heroic but his personal narration makes it interesting, which is likely why the anime skipped forward to Raphtalia's introduction. It is hard to make "a character thinking" interesting in a visual medium. 

Speaking of the 2019 Crunchyroll Best Girl, Raphtalia's introduction makes the story even better. Now Naofumi has someone to interact with on a regular basis in addition to his private monologues.  Raphtalia is intensely sympathetic, a little girl who has been enslaved, has been mistreated by prior masters and is currently sick and experiencing night terrors. Naofumi buys her to wield a sword in combat, because his Legendary Shield forbids him from using any other weapons. So Naofumi protects her with his shield while training her to use a sword. 

Now this here is an interesting point between the two versions, anime and light novel.
 In the anime, we don't see Naofumi's thoughts, so what we have is essentially Raphtalia's viewpoint. She is purchased by yet another master but, unlike her previous one, this new one treats her very well. He buys her food when she is hungry, protects her from monsters in the field, prioritizes her equipment over his own, makes medicine to cure her illness, comforts her when she has nightmares, and even buys her a ball to play with for when she is done with her daily work.  It is little wonder that she becomes so devoted to him so quickly.  
In the light novel, by contrast, we have Naofumi's viewpoint, and it is a pragmatic one. Everything he is does for Raphtalia is about protecting his investment. She is no good to him dead, after all, and he doesn't have enough silver for a replacement slave. There is still the issue of the toy ball, though, and he admits to becoming fond of her. 

It came as a surprise to me that the Wave of Destruction was not the climax of the story. While it is a high point, what happens afterward is the true climax, and it is more fitting with the book as a whole and provides far greater catharsis. 

Now a note on the battle sequences. There are certain segments during the Wave of Destruction that appear to have been created for the anime to make it more engaging because I did not see them in the book. The book's event is good, don't get me wrong, but I think the author is more interested in "Naofumi the merchant" than "Naofumi the warrior".  The duel at the end of the book is also somewhat disappointing, effectively only showing Round 1 and then skipping to the conclusion. 

Also included in the book are two bonus chapters featuring Raphtalia and Motoyatsu, the Spear Hero. 
Raphtalia's chapter shows what her life was like before meeting Naofumi, which is only hinted at in the main narrative. It makes her even more sympathetic than before, as well as a deeper character. 
Motoyatsu's chapter is like a fun-house mirror. It is presented in his perspective, which sounds like a happy and pleasant thing on the surface, but scarcely conceals what is really going on. He is basically using his status as a Legendary Hero for ego-stroking, and ignores anything that does not fit his rosy image. One scene in particular can hit really hard in the feels when the pieces come together. 

Finally, a note on the wordcraft of the story.
 This story is written from Naofumi's perspective, so anything that he doesn't notice or doesn't feel important enough to describe or explain is not described or explained. If he doesn't realize a condition is in effect immediately, he will say something retroactively. This second part might be a remnant of the story originating as a web novel. 

Next, the dialogue does not always explicitly indicate who is talking. This may be confusing if you are not expecting it. It is a little confusing at times, but I do not see it as a problem. Why? Because whenever it happens, one can infer who said it based on what is said. 
The king speaks differently from the slave owner, and Naofumi speaks differently from the vendors he talks to . So one can tell who is speaking based on context. I think this is a side-effect of translation from Japanese to English, but I do not know for certain. Also, since the other three Legendary Heroes tend to appear as a group, they are effectively a cast herd, so it doesn't matter which of them said which thing, because it is appropriate for any of them to say it. Even so, one can spot differences and infer as time goes on. 

Trickster Eric Novels gives Rising of the Shield Hero volume 1 a B+

Click here for my next book review (for fun): A Witch's Printing Office volume 2

Click here for my previous book review (a request): Heart of the Curiosity


Brian Wilkerson is a independent novelist, freelance book reviewer, and writing advice blogger. He studied at the University of Minnesota and came away with bachelor degrees in English Literature and History (Classical Mediterranean Period concentration). His fantasy series, Journey to Chaos, is currently available on Amazon as an ebook or paperback.