Sunday, May 29, 2022

My Hero Academia - Vigilantes - volume 1

The first volume of the spin-off is off to a great start!

The core cast is entirely separate from the main series, yet the author and artist have no trouble establishing them quickly. Koichi is immediately established as the Nice Guy he is, a fact cemented by his first hero/vigilante name actually being "Nice Guy", because his initial heroics are things like picking up trash and giving directions to people who are lost. He also benefits from comparisons to main series protagonist, Midoriya, as someone who wants to be a hero but isn't born with a combat quirk. He has a great character arc in this volume alone. 

Knuckleduster is, likewise, a meaty character from the get-go. The afterword in this volume describes him as the MHA version of Batman, similar to how All Might is MHA's Superman. I say that is an accurate comparison. He operates in the shadows, punches out thugs with mundane strength, and recruits a talented boy to be his Robin counterpart. He is also used for comedy, which surprised me. He and Koichi have a Straight Man and Wiseguy routine, with Koichi as the straight man reacting to his over-the-top antics. 

Finally, Pop-Step, the third member of the trio, is developed from the same time as Koichi. In fact, the two of them are contrasted in the very first scene. Koichi's quirk requires him to assume a crawling position, and this makes him look creepy. Pop-Step's quirk enables her to jump high, and so people literally and figuratively look-up-to this independent idol. Yes, she is an idol singer. She performs song and dance routines on city streets, which is illegal, and not only because she uses her quirk without a license. At the same time, she is a selfish attention seeker and also a budding hero. She does, after all, go on vigilante patrols with Koichi and Knuckleduster on top of her schoolwork and independent idol biz. 

The plot itself is quickly set-up and established as meaningful. These vigilantes do hero work even if they are not professional heroes. Side - note; Present Mic has a scene where he states that vigilantes like Knuckleduster were heroes before "hero" was a profession, back in the early days of the super-hero society. 

Someone is passing out a Psycho Serum. It is a drug that amplifies the power of a quirk while at the same time diminishing the user's ability to reason. In short, it creates "instant villains" out of ordinary people. Making it more insidious, some users aren't aware that it is a drug at all, and it doesn't have to be taken voluntarily. It is called "Trigger". 

Knuckleduster recruits Koichi to help him track down users and find the source. 

Strangely, all the users of this Trigger become monstrous after using it. They literally transform into monstrous entities that would surely be seen as villains by civilians. I wonder if this is intentional, in-universe, that is. 

Trickster Eric Novels gives "My Hero Academia - Vigilantes - volume 1" an A+


Click here for my next book reviewThe World's Strongest Rearguard manga volume 1

Click here for my previous book review Ultra Kaiju - Humanization Project - volume 1

Brian Wilkerson is an independent novelist, freelance book reviewer, and writing advice blogger. He studied at the University of Minnesota and came away with bachelor's degrees in English Literature and History (Classical Mediterranean Period concentration).

His fantasy series, Journey to Chaos, is currently available on Amazon as an ebook or paperback.

Sunday, May 22, 2022

Ultra Kaiju - Humanization Project - volume 1

A Cute Girls doing Cute Things series, where the cute girls used to be large monsters. Yes, that's what it is. This is a story where giant monsters are reincarnated as cute human girls and gather in a high school just for them, where they have harmless fun with each other. If you find this a silly situation, then you are not alone. The protagonist, Meflias, agrees with you. 

After his canon fight with Ultraman, Meflias wakes up to discover that they have become a human girl. The mysterious principal of the high school she is expected to attend offers little in the way of explanation. The school doesn't even have any actual classes. Meflias is expected to live a life that consists of self-study, school club activities, and hanging out with other kaiju reincarnated as human girls. No conquering of earth or fighting Ultramen. 

As you can expect, this is a silly and cutesy series. Its chapters are stand-alone comedy skits. Those are funny, definitely, but also kind of shallow. There isn't much of a plot going on, except there are hints that something is going on behind the scenes. I get the sense that someone is trying to tame/domestic/redeem/ etc. the various kaiju that the various Ultramen defeat. There is also a scene that implies Meflias-chan the human girl might have more to her than "defeated by Ultraman as in canon".  These and other things make me think that "Humanization Project " might be more than a subtitle for the series, and might be something in-universe.

The art is cute, for sure. It makes the light read even lighter. 

Trickster Eric Novels gives "Ultra Kaiju - Humanization Project -  volume 1" a B+


Click here for my previous book reviewMy Hero Academia - Vigilantes - volume 1

Click here for my previous book review:  Lizzie Newton - Victorian Mysteries V1

Brian Wilkerson is an independent novelist, freelance book reviewer, and writing advice blogger. He studied at the University of Minnesota and came away with bachelor's degrees in English Literature and History (Classical Mediterranean Period concentration).

His fantasy series, Journey to Chaos, is currently available on Amazon as an ebook or paperback.

Saturday, May 21, 2022

Lizzie Newton - Victorian Mysteries V1

This is something I picked up on a whim while browsing my local library. It stars a mystery novelist and her steward/fiancĂ©/personal barrister solving real mysteries during the Victorian era of England. 

It is a fun read. The art is great and the story is good, too. Perhaps that is a good way to put it, the art is better than the story. 

The art is consistency good through the volume. It can't be easy to draw all these Victorian era outfits on every page, and the staging of the cells in a manga is always an artform itself. So, the art is great.  I enjoy the character, the setting, and the presentation of the mystery. The chemical experiment in the climax is worthy of being the climax when it is presented like this. 

The story is good. It makes sense internally. It develops naturally. It has a suitably mysterious start and a great establishment for its protagonist. I think, for me, the issue lies in how the book feels disjointed.

 It's like it is half VIctorian-era romance and half mystery. First, it's all about gossip, marriage matches and the expectations of gender and social class, and then it's all about the mystery. Then the mystery is dropped entirely for the two leads to bicker about what is and isn't appropriate behavior, and the mystery might not have returned if not for the police visit.  Which has its own issues. 

I'm not speaking poorly of the story. Like I said, it is a fun read. It just feels like I'm reading two genres separately. 

Trickster Eric Novels gives Lizzie Newton -  Victorian Mysteries V1 a B+


Click here for my next book reviewUltra Kaiju - Humanization Project - volume 1

Click here for my previous book review:  Scarlet Soul volume 1

Brian Wilkerson is an independent novelist, freelance book reviewer, and writing advice blogger. He studied at the University of Minnesota and came away with bachelor's degrees in English Literature and History (Classical Mediterranean Period concentration).

His fantasy series, Journey to Chaos, is currently available on Amazon as an ebook or paperback.

Sunday, April 24, 2022

Scarlet Soul volume 1

In which Shoujo is mistaken for Shounen. 

This is something I found in my local library. It sounds like a shouen fighting story given its premise, paraphrased as "girl from a family of exorcists literally takes up her big sister's sword to fight off an invasion of evil demons". It's not.  Maybe this is due to a slow-paced start, but the first three chapters aren't like that at all.  The actual content of the chapters give far more weight to the heroine's relationship with her best friend / love interest, so it's more like shojou. I suppose the cover should have been indicative of that. 


Anyway, the first three chapters establish the situation of the heroine, Rin Shirano. She is an outcast from her household for a number of reasons, and feels directionless in life. Her only supporters are her best friend, Aghyr, and her big sister, Lys, who, incidentally, is the only living member of her family. Then ominous news arrives, and Lys disappears. It is one of the longer uses of Call to Adventure that I have seen. Until the end of chapter 3, there isn't much of the premise to be seen. A lot of smoke but no fire. 


This isn't a bad thing, necessarily, just not what I was expecting. Even the climatic scene of this volume is light on the fighting, and places more emphasis on Rin's emotional growth. That is definitely a good scene. Rin has great character development in this volume. 


The art is beautiful. That is unqualified. The characters look great, the environments looks great, and the scenes of tragedy have this vividly gruesome vibe to underscore the tragedy. 

Trickster Eric Novels gives "Scarlet Soul volume 1" a C


Click here for my next book review:   Lizzie Newton - Victorian Mysteries V1

Click here for my previous book reviewBOFURI - I don't want to get hurt so I'll max out my defense - light novel volume 2

Brian Wilkerson is an independent novelist, freelance book reviewer, and writing advice blogger. He studied at the University of Minnesota and came away with bachelor's degrees in English Literature and History (Classical Mediterranean Period concentration).

His fantasy series, Journey to Chaos, is currently available on Amazon as an ebook or paperback.

Saturday, April 23, 2022

BOFURI - I don't want to get hurt so I'll max out my defense - light novel volume 2

 Welcome back to New World Online! It is surprising how much fun it is to read about someone else playing a VMMORPG. Yuukikan does this very well.  

This volume is different from the first in that its scope is entirely the Second Event. It is a treasure hunt across a massive area, seeded with boss areas, dungeons, and puzzles for the players to find. The rewards are silver medals, which can be exchanged for special skills.  There are other rewards, for those players skilled or lucky enough to find them. 

The main charm of this series, for me, is how it can be exciting and chill at the same time. When you read about Maple and Sally exploring a haunted forest and encountering ghosts, it is like reading about an adventuring team on a mission. The battle with the uber-boss Silver Wings is tough even for broken builds like theirs, and so it is fun to read and relaxing at the same time. This is just a game, not even a high stakes game. It is two girls having fun, which allows the reader to share in their chill fun even when things are challenging or fatiguing for them. Everything about this story is about having fun.

It's not just that. The fact of the game world itself is used to good effect. Part of this is the subplot of the game's admins being driven mad by Maple's antics. Our charming protagonist frustrates them with her unconventional build and out-of-the-box tactics; she breaks their game's balance. A couple interludes are reserved for them and their reactions to what Maple does. Another part of this is Sally.

Sally is a veteran gamer. This volume serves to more fully introduce her, since she was unavailable for much of the first volume. Her build is not so unconventional as Maple's, but her skill is such that she is just as broken. She terrorizes other players to the point that a rumor starts of her being a secret field boss, and she roleplays that for fun, because this is a game. 

This volume is a great follow-up to the first.

Trickster Eric Novels gives "BOFURI -  I don't want to get hurt so I'll max out my defense" light novel volume 2 an A+



Click here for my next book reviewScarlet Soul - volume 1

Click here for my previous book reviewNo Game No Life - Practical War Game

Brian Wilkerson is an independent novelist, freelance book reviewer, and writing advice blogger. He studied at the University of Minnesota and came away with bachelor's degrees in English Literature and History (Classical Mediterranean Period concentration).

His fantasy series, Journey to Chaos, is currently available on Amazon as an ebook or paperback.

Sunday, April 3, 2022

No Game No Life - Practical War Game (read for fun)

 "Practical War Game" is basically a second a second look at Disboard's Great War era. Volume 6 was about the Human perspective, and this volume includes the Elves and the FlĂĽgels

For the Elves, the situation is pretty stable. Their high skill with magic enables them to build many great cities and keep them in existence, mostly safe from danger. There's always the possibility of some living weapon flying by and blowing you up, as if they were pouring water down an ant hill, but that is a remote possibility. Battles are won and lost, and any one of them doesn't mean much in the long term; wins are celebrated, and losses are troubling, but it all evens out in the end. The Great War continues much the same. Like with the humans, this is just how the world works. 

It is in this situation that Nina Clive meets Think Nirvalen. The latter believes she can end the war by killing everyone, including the elves, and she is serious about this. She's also crazy. Her reactions with Nina form the bulk of their story, and it is like a Straight-Man and Wise-Guy routine. 

For the FlĂĽgels, their situation is the most stable. As a race of living weapons, they delight in the chaos and the bloodshed of the Great War. Yet they live on a floating homeland far from the destruction. Jibril spends her time searching for challenging opponents and couldn't care less about the deeper issues that occupy the minds of humans, elves, dragons and even her own creator. 

As I read this book, it sounded like Yuu Kamiya was using "ways to respond to existential crisis" as a theme for all the stories here. It is the only thing I can think of that links all the stories here. 

Finally, this volume includes raunchier material than previous volumes. The book says, "ages 16 and up", and it is not kidding. Nothing is explicitly sexual. That line isn't crossed. But the bar is higher than in previous volumes. This is hinted at by the book's cover page, which is why I'm not including it here. I'm not factoring this into my overall rating because I don't know how to do so. My rating system was not made with this sort of thing in mind. 

Trickster Eric Novels gives "No Game No Life: Practical War Game" an A+

Click here for my next book review: BOFURI - I don't want to get hurt so I'll max out my defense - light novel volume 2

Click here for my previous book review Princess Juniper of the Anju (read for fun)

Brian Wilkerson is an independent novelist, freelance book reviewer, and writing advice blogger. He studied at the University of Minnesota and came away with bachelor's degrees in English Literature and History (Classical Mediterranean Period concentration).

His fantasy series, Journey to Chaos, is currently available on Amazon as an ebook or paperback.

Saturday, March 26, 2022

Princess Juniper of the Anju (read for fun)

I picked this up at a public library book sale because it sounded like fun. A good little adventure. Seeking help from your mother's tribe to fight off an invasion of your father's kingdom, and undergoing formal trials to acquire that help, that does sound like an adventure, doesn't it? On one hand, it deals with heavy stuff. On the other hand, the actual content is pretty tame. What I mean to say is, the premise of this book is violent but the events are not. They're rated PG, at highest. 

I'm having difficulty being concise about this book because of how well the author takes adult-level issues and makes them acceptable and/or palatable for children. Ammi-joan Paquette does a great job on that. 

An invasion of one's homeland is a serious issue, and it is treated seriously in this book. Juniper has to make a decision about what she should do, as a princess of Torr, as the queen of Queen's Basin, and what she can do realistically. She has to be diplomatic with people she doesn't like and also with strangers. She has to work through anxiety and uncertainty. These are all adult-level things. 

Yet, the book is not grim. It is not violent.  It has a steady stream of optimism. Be confident. Take things one step at a time. Focus on what you can take care of now, and don't worry about all the other things in the future just yet. Make friends, not enemies; if you can, find common ground with enemies so they might become friends. These are all great messages for children, and they come in a gentle but firm fashion. 

Also, I want to mention the world-building, landscapes and culture, that sort of thing. The author does a great job with this as well. The layout of Queen's Basin, the path to the Anju community, and then the Anju community itself are all gorgeously described. These are the three major areas where the book takes place, and they are expanded to the extent that they feel like real places; like fully realized environments. The culture of the Anju is built up magnificently as well. It is developed over the course of the book, bit by bit, and becomes an essential plot-point. 

Trickster Eric Novels gives "Princess Juniper of the Anju" an A+


Click here for my previous book review: No Game No Life - Practical War Game (read for fun)

Click here for my previous book review The Irregular at the Magic High School - light novel volume 1

Brian Wilkerson is an independent novelist, freelance book reviewer, and writing advice blogger. He studied at the University of Minnesota and came away with bachelor's degrees in English Literature and History (Classical Mediterranean Period concentration).

His fantasy series, Journey to Chaos, is currently available on Amazon as an ebook or paperback.

Sunday, March 20, 2022

The Irregular at the Magic High School - light novel volume 1

I looked into this because I watched the anime on Crunchyroll. It is a fun show, but I got the sense that I was missing a lot of content. It was in the way events were presented and exposition was delivered, they hinted at much more. So, I picked up the first volume out of curiosity.  I was right. There is a lot more going on than the anime shows. 

The anime shows the events that take place and the outward relationships between characters. It doesn't show all the world-building and magic theory that the author, Tsutomu Sato, put into the light novel. Just as an example of the former, Tsutomu Sato uses several paragraphs to describe the evolution of the train system in Japan, and the effect this has on human life and relationships. The magic system gets even more space. 

Indeed, one could say that this story is not so much about the Shiba Siblings as much as it is about this modern magic system that Tsutomu Sato has devised. Chapter 0 is entirely about magic, and various points about it and its terminology are re-iterated to enforce understanding or introduce something new. The Shiba Siblings, standing at opposite ends of this magic system, serve to illustrate various mechanical and social effects of it. 

Overall, I found this to be a somber and technical story. It doesn't have many highs or lows, simply progressing at an even pace. Even fight scenes are like this. It is kind of like Tatsuya Shiba's mood, stoic-leaning-dour. It is a very interesting story, but I can't say I enjoyed reading it. Then again, this is the Enrollment Arc, and this arc isn't as much fun in the anime as the following arcs are. I'm thinking the next volume I read will be the start of the Nine Schools Competition arc. 

Trickster Eric Novels gives "The Irregular at the Magic High School -  light novel volume 1" an A


Click here for my next book review Princess Juniper of the Anju

Click here for my previous book review:   Tasha's Cauldron of Everything - Dungeons and Dragons 5E (read for fun)

Brian Wilkerson is an independent novelist, freelance book reviewer, and writing advice blogger. He studied at the University of Minnesota and came away with bachelor's degrees in English Literature and History (Classical Mediterranean Period concentration).

His fantasy series, Journey to Chaos, is currently available on Amazon as an ebook or paperback.

Thursday, March 10, 2022

Tasha's Cauldron of Everything - Dungeons and Dragons 5E (read for fun)

I was really excited to read this one.

I picked it up because I heard that it did interesting things with character creation, and that it provided a leg up for the Ranger core class. It does all this and more. First, character creation. 

Lots of options here for customization. Unlike previous books, which provided generators and tips for adding flavor, there are numerous mechanical options here. When I heard that TCoE would allow players to mix and max race options, I was afraid that it would open the door to illogical powergaming, without respect to lore. While powergaming is definitely an option, as it always is, the lore is still intact. For instance, if you wanted to build a wizard in the past, then it was recommended to go High Elf, Tiefling or Human to get a bonus to Intelligence. A dwarf wizard would always be inferior for lacking that, which discouraged roleplay possibilities. Now, with TCoE, a player can officially state that "my dwarf character was more studious than other dwarves, and so he is more intelligent, but he's not quite as hardy as other dwarves." There is no official way for non-dwarves to get explicitly dwarfish racial abilities, like their poison resistance, so that is reassuring. 

Also on the same subject, is the idea of changing class features and even archetypes mid-campaign. I'm a dungeon master, and so I've had my share of players who want to change things up about their character or even start a new character. I've struggled to find ways to accommodate those requests within the story. Again, I'm a lore guy. I want to keep things consistent and make sure that those things have an in-universe and lore-based reason. This book helps with that by providing mechanical ways to allow and, at the same time, regulate character changes. It also has fun lore-based reasoning examples. 

Next is the Ranger core class update. All the classes received new archetypes or other options, but the Ranger is the only one that got a total overhaul. Seriously, these aren't additional features so much as they are replacement features. I understand that there is some disappointment over how the official overhaul isn't as powerful as the Unearthed Arcana, but I feel that is to be expected. In my experience, UA is always really powerful and then it gets toned down for official rules after playtesting. 

Finally, Sidekicks. The last thing in my review is going to be about the rules for sidekicks. I'd like to do more, but I'm trying to keep this review short (ish).  Sidekicks/pets/etc. have long been on the fragile end in 5E. There's a lot of roleplay potential in them, and interesting character build options for them, but they're only viable at the lower levels. These new rules make them more viable, because they can level up with the PC and gain other benefits. I say this from a place of experience. In my home game, a player befriended a pseudo-dragon, and I used these rules to make the tiny creature less squishy. 

Trickster Eric Novels gives "Tasha's Cauldron of Everything " an A+


Click here for my next book reviewThe Irregular at the Magic High School - light novel volume 1

Click here for my previous book review:   The Trials of Apollo - the Hidden Oracle (read for fun)

Brian Wilkerson is an independent novelist, freelance book reviewer, and writing advice blogger. He studied at the University of Minnesota and came away with bachelor's degrees in English Literature and History (Classical Mediterranean Period concentration).

His fantasy series, Journey to Chaos, is currently available on Amazon as an ebook or paperback.

Sunday, March 6, 2022

The Trials of Apollo - the Hidden Oracle (read for fun)

God of Prophecy, save the future! Literally, your oracles aren't functioning. 


I picked up this book at a book sale hosted by my local library. It sounded interesting. I haven't read the other Percy Jackson books. All I know of the series is from Pop Culture Osmosis. So I was unaware that two series preceded this book, and that made for a fun experience. 

I didn't feel lost at all. The author did a great job on adding relevant info from previous books without being exposition heavy about it. Evidently, the premise of this book, the god Apollo being punished with mortality, is a direct result of the outcome of the previous series, The Heroes of Olympus. So there are a lot of Late Arrival Spoilers. That is not a problem from my perspective.

 It actually made me interested in going back to those earlier books and learning the full story of the snippets. Like what happened with Leo and why he's wandering a sea of monsters and some such. Basically, the past books are treated...casually, for lack of a better word. They're like fun pieces of series lore. What you need to know for this particular series is presented neatly. For fans of the series, I imagine they are fun call-backs. 

Apollo himself is the first-person narrator, and he is obnoxious. He is prideful, self-centered, and doesn't like taking responsibility for things etc. However, the narration itself is fun to read. It's lively and comical. While full of himself, Apollo is, I wanna say, "harmless". The times that he was malicious are played up, like that satyr he flayed or the cyclops he killed, but in this story, Apollo is not mean to other people, not even in pursuit of his own goal. It is more like he is thoughtlessly selfish.  Thankfully, he gets a good dose of character development. It helps that three of his demi-god children are part of the cast. They bring out the best in him. 

The plot in this book is essentially Apollo traveling to Camp Half-Blood, learning of the situation with the Oracles (because the God of Prophecy wasn't paying attention to them), and finding a solution. That solution being a "hidden oracle", as the book's subtitle suggests. None of the characters know how to go about doing that, and what moves the plot forward appears to be prophetic dreams that Apollo receives from SPOILER. And Zeus. At many times in the story, Apollo suspects that Zeus is mucking with his memory to hide certain knowledge from him, and only allowing him certain godly power at certain times. It makes me think that Zeus has some sort of In Mysterious Ways kind of plan. 

It was a fun book to read, and its has its serious moments too. 

Trickster Eric Novels gives "The Trials of Apollo -  The Hidden Oracle" an A+


Click here for my next book review:  Tasha's Cauldron of Everything - Dungeons and Dragons 5E

Click here for my previous book review:   No Game No Life volume 6 (read for fun)

Brian Wilkerson is an independent novelist, freelance book reviewer, and writing advice blogger. He studied at the University of Minnesota and came away with bachelor's degrees in English Literature and History (Classical Mediterranean Period concentration).

His fantasy series, Journey to Chaos, is currently available on Amazon as an ebook or paperback.

Sunday, February 27, 2022

No Game No Life volume 6 (read for fun)

This is an intense volume.  That is because its story is the final days of The Great War. Yes, that terrible and seemingly endless conflict in Dishboard's ancient history, which gave rise to Tet's ascension as the One True God, is the subject of this volume. 

It is just as bad as everyone in the present says it was. I have to give the author credit for that. Yuu Kamiya really conveys how shitty the situation was for humanity back then, when the Ten Commandments of Tet didn't exist to prevent war.  As an example, an entire human settlement has to pack up and move when a battle between higher ranked species starts near them, because the entire settlement could be wiped out in an instant by a single, stray shot.  All of them could be killed by accident without either warring party even noticing them. The emotional toll this takes is excellently conveyed. The first chapters convey the sort of survival mindset needed to exist in this world of endless war. 

That is not to say that the story is endless doom and gloom. There is levity spread throughout this story. Some of it is between the two leads, Riku and Schwi. Some of it is in the interludes, which move back to the present day, where Tet is telling this story to Izuna. Yes, the God of Games is taking a turn as a storyteller.  And, by his own admission, he is not a reliable narrator. He may have some hidden purpose for doing this, as Izuna suspects, or it may just be to amuse himself while he waits for Blank to challenge him again. 

Now, in comparing this volume to its film adaptation, No Game No Life Zero. I want to discuss, in vague terms, the resolution of The Great War. No spoilers, so don't worry about that. I'll just say that the movie does an excellent job of showing the plan in action, but not explaining how the plan works. The dual concepts of how The Great War started and how to bring it to a definitive conclusion take a bit of explaining. A novel is simply better as a medium for that exposition. It is a satisfying explanation. 

Trickster Eric Novels gives "No Game No Life volume 6" an A+


Click here for my previous book reviewThe Trials of Apollo - the Hidden Oracle (read for fun)

Click here for my previous book review:   A Certain Scientific Accelerator V2

Brian Wilkerson is an independent novelist, freelance book reviewer, and writing advice blogger. He studied at the University of Minnesota and came away with bachelor's degrees in English Literature and History (Classical Mediterranean Period concentration).

His fantasy series, Journey to Chaos, is currently available on Amazon as an ebook or paperback.

Wednesday, February 23, 2022

A Certain Scientific Accelerator V2

Find new stories at your local library! I found this one at mine. I read the first volume some time ago, so I was interested in picking up this second one. 

This feels like an episode. That is my impression of it. This volume is the content of one episode. The first several chapters are about one scene, which is mostly an action set-piece. It doesn't feel as though much happens for the first half of the volume. Then the pace picks up. It is like the event in the hospital was the trigger to set something big into motion. So, in hindsight, it was a good thing to make it a big event space-wise; give it significance. 

So, this volume struggled to hold my attention in the first couple chapters, but then attained a firm grip mid-way through. 

It was certainly interesting enough to make me want to look up specific terms used here. Anti-skill, Disciplinary Action, Dark Side of Academy City, I wanted to know more about these terms because I wanted to understand the volume better. I don't recall them coming up much in A Certain Magical Index, which is what I am more familiar with. 

Last Order is cute, like always. 

Estele is a good choice of foil/partner for Accelerator. A kind necromancer working with the brutal esper makes for interesting dialogue and comparisons. 

Trickster Eric Novels gives "A Certain Scientific Accelerator V2" a C+


Click here for my next book review:  No Game No Life volume 6 (read for fun)

Click here for my previous book review:   The Monsters Know What They're Doing

Brian Wilkerson is an independent novelist, freelance book reviewer, and writing advice blogger. He studied at the University of Minnesota and came away with bachelor's degrees in English Literature and History (Classical Mediterranean Period concentration).

His fantasy series, Journey to Chaos, is currently available on Amazon as an ebook or paperback.

Sunday, February 20, 2022

Benefits of Blood Donation (at Memorial Blood Center)

 Benefits of Blood Donation (at Memorial Blood Center)

This here is the latest reward I received from Memorial Blood Center. It is 100% cotton and fits me pretty well. They were handing these out at the reception desk when I went in to donate last month. I think January is National Blood Donor month, so the center was doing a lot of things to promote blood donation. This shirt is one of them. 



I've been donating to Memorial Blood Center for years now, and I've gotten a lot of stuff like this. Long-sleeve shirts, short-sleeve shirts, coupons for restaurants, and even tickets for local sporting events. Memorial Blood Center does stuff like this to thank donors for volunteering their time and blood. And that's not all either. It's just the occasional stuff. 

Memorial Blood Center has something called the Hero Hub. It's an online thing where donors can schedule appointments, track their donations, and redeem reward points. For every donation, you can earn points, which can be exchanged for things like branded merchandise and gift cards. I typically go the gift card route, Barnes and Nobles. A number of the books on my shelf were purchased on gift cards from Memorial Blood Center. Regular donors earn points fast, and I haven't even gone into the once-a-visit benefits. 

All donors receive refreshments after their donation. Juice, cookies, snacks, lots of tasty treats. Donating whole blood is quick, like ten minutes, so there is little wait until snack time. Donating plasma takes a little longer. Donating platelets takes the longest, and so there is an additional consideration, complimentary Netflix. While donating platelets, donors can watch something on Netflix. I've watched at least four series all the way through (that I can remember while writing this) at Memorial Blood Center. So, you can donate blood while watching a good show. 

And I've saved the best benefit for last. 

You're doing good. You remember the shirt I mentioned at the top of this post? "Give Life". That's what you're doing when you donate blood at Memorial Blood Center. This is a not-for-profit company. It is not like some other places that collect blood, where the objective is profit. No, the objective here is doing good by giving life. 

And the staff appreciate this. I can't speak for Memorial Blood Centers in other places, but the one that I frequent has friendly staff. They greet you when you come in for an appointment and thank you for donating.  If there is a problem, and you can't donate that day, they are still friendly. They don't stop just because you aren't useful to them at the moment. I've even had fun conversations with one of them about something unrelated to blood donation, like anime. I leave my donation appointments there feeling good. 

The benefits for donating blood are numerous, and especially so at Memorial Blood Center. So, if you like the sound of them and you're feeling up to it, look up the center nearest you and give it a shot. Give life and feel good doing it. 

Brian Wilkerson is an independent novelist, freelance book reviewer, and writing advice blogger. He studied at the University of Minnesota and came away with bachelor's degrees in English Literature and History (Classical Mediterranean Period concentration).

His fantasy series, Journey to Chaos, is currently available on Amazon as an ebook or paperback.

Tuesday, February 15, 2022

The Monsters Know What They're Doing (read for fun)

So many monsters, so many choices, how does a Dungeon Master know what to do? They could read all the stats in the Monster Manual, crunch all the numbers, and brainstorm all the possible tactics for both practicality purposes and roleplay purposes,  and then keep all that information handy for their sessions. Or they could read this book and follow its advice. 

This is a third-play supplement for Dungeons and Dragons Fifth Edition, and it is designed to help DMs run monster encounters in their sessions. It is specifically for combat encounters. The author is very clear on this point. He only considers monster traits that are useful in direct combat, so if a monster has something like Clairvoyance, which has no combat utility, he is going to ignore it. However, if a certain monster is set up so that it is likely to avoid direct combat, then he will mention that. Night hags, Rakashata, and Succubus/Incubus are mentioned to be more like sub-plots rather than single encounters. This is due to their written lore. 

That's one of the great things that the author, Keith Ammann, has done in this book. He doesn't write purely optimize encounters.  This is not a book of "the most effective way to kill your players with monster x". No, the book has the title that it does for a reason. The Monsters Know What they're Doing, because the lore states that they behave in a certain way. Mr. Ammann looks at the written lore, considers the stat block, and then deduces how a given monster will fight. Then, once he has the framework of the monster's mindset, then he looks for the optimized way the monster would fight from within that mindset. 

Night hags, Rakashata, and Succubus/Incubus don't have much going for them in straight-forward combat. The lore states that they accomplish their goals outside of combat, and their traits support this perception. So, Mr. Ammann writes their entries that way. These monsters will avoid combat, only resort to it when cornered, and attempt to escape instead of fighting to the death. That, by the way, is another great thing about this book. 

D&D is not a video game. Not every monster will fight to the death in every occasion. Humanoids, for instance, will typically attempt to parley or retreat when their HP gets too low, as their lore dictates. This is because they are mortal creatures that have evolved over time, so they have survival instincts, and so they will try to avoid death. That is the standard Mr. Ammann uses, a mortal creature that has evolved over time. When such a creature becomes badly hurt (lost a specific percentage of their HP), it flees in a manner appropriate to it. Goblins will scramble in a disorganize rabble, hobgoblins will retreat in as organized a fashion as they can manage, and mind flayers will cast plane shift. 

Avoiding combat, fleeing from combat, now we come to the meat of the matter, how the monsters will act in combat. 

Each monster has a goal it wants to achieve. According to lore, few creatures will attack the party unprovoked just to kill them. Beasts and monstrosities will want to eat them. Fiends will want to corrupt them or use them in an evil plan of some kind, or they will come into conflict when the party tries to stop their evil plan. Elementals are forces of nature, and so the player party might just be in the wrong place at the wrong time. 

I will focus on that last one because it is one where I have experience. I am a dungeon master myself, and so I've read this book thinking about how I could use it in an actual session. In one of those sessions, I attacked the party with a water elemental. I followed the book's advice on running elementals. 

As forces of nature, the elementals don't have needs or desires like physical creatures. They don't need to eat, have no use for possessions, and don't have survival instincts either. In fact, fighting to the death actually helps them get what they want. They are creatures consisting entirely of supernatural energy from an elemental plane, so the only reason they would appear on the Material Plane is if some spell-caster summoned them to it and forced them to take on a physical form. If they "die", then they just go back to their home plane, which is exactly what they want. Until that happens, they follow their nature. 

A fire elemental, for instance, will want to set as many things on fire as it can. So, it will use its full movement on every turn to run to creatures and objects so it can set them on fire by touching them. Not attacking, just touching them. They will ignore opportunity attacks to do this.  Now a water elemental will attack differently. It wants to flow. So it will try to engulf as many targets as it can using its Overwhelm feature in its attempts to drown them. 

I followed that advice for my session, and it worked out very well. The party failed their DEX saves, which meant they took damage and were at risk of drowning from the start of the encounter. By the way, they had an average level of 4 and lacked magical weapons. It was a dangerous situation. They desperately freed the trapped party members and then escaped before the elemental killed them all. It was an exciting encounter. 

This book has great advice, and it is written in a friendly manner. Keith Ammann doesn't deliver his advice in a manner that suggests "my way is the best way" or that a DM should be antagonistic to the players. It is rather the confidence of someone who has crunched the numbers, read the lore, and considered long and hard about how a particular monster would behave in combat. The goal here is to deliver challenging, interesting and diverse combat encounters, so that everyone can fun playing D&D. 


Trickster Eric Novels gives "The Monsters Know What they're Doing" an A+


Click here for my next book review:  A Certain Scientific Accelerator V2

Click here for my previous book review:  A Certain Magical Index - light novel volume 2

Brian Wilkerson is a independent novelist, freelance book reviewer, and writing advice blogger. He studied at the University of Minnesota and came away with bachelor degrees in English Literature and History (Classical Mediterranean Period concentration).

His fantasy series, Journey to Chaos, is currently available on Amazon as an ebook or paperback.

Thursday, February 10, 2022

A Certain Magical Index - light novel volume 2 (read for fun)

I picked up this volume from the public library because I've watched several arcs of the anime, this one included. The Misawa Cram School arc, the one with the so-called "failed heroine" Asia Himegami. I must say that it is much different from its anime adaptation. 

You might say, well, of course, it is. The adaptation is always different. This one was particularly extreme in its difference. The anime shows what happens to the characters. They clash over their goals and personalities.  The light novel presents the thoughts of the characters as they pursue their goals. It's not just Touma's either. It is Touma's and Stiyl's and Asia's and Aureolus's (both of them). The light novel shows the inner thoughts of five different characters, and they're all depressing. What's worse, it all appears to be pointless. 

Spoilers.

Spoilers.

Spoilers ahead. 

Spoilers. 

Touma is basically driven by guilt. It is guilt for "deceiving" Index about his memory loss and thus feeling like a fraud, and guilt for supposedly obstructing Aisa's escape from the Misawa Cram School. He even feels guilty about not being able to save a knight who was 99% dead before he arrived on the scene. Is he like Shirou from Fate Stay Night, and have this complex about saving people?

Stiyl has this hedgehog's dilemma thing over being Index's prior partner and some other dirty work I'm assuming that he's done. It's hard to get a fix on his personality. He cares a great deal about Index, but doesn't care about making her sad by using her precious current partner as a shield and distraction. The narrative says that he doesn't feel jealousy or envy, but the things he says and does are spiteful. It's not a pleasant narration. 

Asia, despite being this story's McGuffin Girl, doesn't really seem all that important. She is being used as vampire bait by Aureolus Isard, but vampires never appear, and so her esper power never comes into play. It kinda sounds like she is the subject of commodity speculation that ran ammuk. Yes, I know she has an interlude showing her power in effect, but the whole thing still feels like an over-reaction. Neither the magic side nor the science side are sure that vampires even exist. 

The two Aureolus characters are pitiful. One of them is a clone with Cloning Blues, and the other is the real deal who has a mess of other mental issues. Both of them are essentially defeated by the heroes provoking them into a self-destructive mental spiral. This brings me to my next point. 

The volume's story feels pointless. 

I don't mean this in the sense of "filler". That word is banded about a lot, and carries a lot of different meanings, and the most general of them is "I didn't like it". No, what I mean is that this volume's story negates itself. It negates itself on multiple ocassions times. 

1. Touma and Stiyl go to rescue Asia from Misawa Cram School but by the time they arrive, Aureolus has already hijacked the place and made a deal with Asia. She wasn't trying to escape early in the novel.  She was walking around trying to attract vampires for Aureolus in exchange for him concealing her /from/ vampires in his cram school lair the rest of the time and also for working on a more permanent solution for her. This solution is a Walking Church item like what Index used to use (or still uses, whatever). So, there was no need for a rescue mission. Asia explains this when Touma finds her walking around the school freely. 

2. Aureolus did all this stuff at the cram school and with Asia to fix Index's memory problem.  Yet, that problem has already been fixed. It was the subject of the previous novel. And Stiyl knew this. He knew Aureolus and what the alchemist was trying to do. Aureolus knew him as well. I don't get the sense that they were enemies outside of this particular incident. This means that We Could Have Avoided This Plot kicks in. He even explains this when he states that Aureolous will never succeed, because Touma already has. 

 I can only assume that Stiyl's apathy is the reason he didn't pick up a phone and call Aurelous. Surely researching the phone number of a school's principal wouldn't be too hard for the English Puritan Church. 

3. Aureolus's power itself negates a good stretch of the book. Styil and Touma fight Aureolus's clone in four rounds of combat. Lots of injury. Lots of property damage. Lots of death. All of that happens before the clone finally dies.  Then the real Aureolus resets everything. He reverses everything that happened as a result of the clone battles. Aureolus never mentions his clone,  (not that I recall anyway) so I wonder what the purpose of it was in the narrative. 

Also, Aureolus's power literally negates itself. Touma and Styil defeat him by making him doubt himself and fear Touma. Using the flaw of self-defeatism to do away with a reality warper is cheap. It is not a satisfying storyline. 

Despite all of that, I can't really say that this is a bad story. 

It is internally consistent.  All of its rules about science and magic appear to be followed. 

The motivations of the characters make sense, and the actions they take based on those actions make sense. Their emotions are clear and well developed. 

Aureolus and Stiyl are set up as foils of Touma. They are Index's previous partners who failed to save her. The way they handle this fact says much about their character and guides their actions. 

Asia is set up as a foil for Index herself, a girl with a valuable supernatural aspect that the science and magic sides seek to control for their own reasons. The key difference here is that she is not Locked Out of the Loop like Index was, and so she can take more informed choices about her situation. 

Even Styil's inaction on informing Aureolus about Index's improved condition can make sense. By taking over a school in Academy City, Aureolus upset the balance of power between the magic side and the science side. He was basically a wanted fugitive. There is an early scene dedicated to this bit of political entanglement. Talking things out with him was evidently never an option. 

I get the sense that all the pointless was the point. A theme of "how do you respond in the face of impossible desires" is what I'm getting from this book. So, while I can't say it is a "bad" story, I can say it is a "flawed" story. I can also say that it is not a "fun" story, at least not for me. 

Trickster Eric Novels gives "A Certain Magical Index - light novel volume 2" a C



Click here for my next book review The Monsters Know What They're Doing

Click here for my previous book review:  Spice and Wolf volume 10

Brian Wilkerson is a independent novelist, freelance book reviewer, and writing advice blogger. He studied at the University of Minnesota and came away with bachelor degrees in English Literature and History (Classical Mediterranean Period concentration).

His fantasy series, Journey to Chaos, is currently available on Amazon as an ebook or paperback.